The CollectorVision Phoenix - An FPGA Console Behind The Times?  

Posted by Sykes

The ColecoVision has a very driven fan community.  I did not own one and really do not share the love that those who do or did have, but nonetheless it is a classic gaming system that has new products and peripherals released for it.  The idea of recreating the Coleco in a modern, updated console, has long been talked about.  Currently, no less than three different groups have announced some kind of FPGA-based Coleco.  One of those project, called the CollectorVision Phoenix, is now accepting funding on kickstarter.  Let's look into the Phoenix's campaign and features and I will explain why I think you should give this FPGA console a pass.

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LIVINGROOM IKEA STYLE + DOWNLOAD + TOUR + CC CREATORS | The Sims 4 |  

Posted by Sykes

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[The Kitty Gamer] My Prediction About 2018 UCL Final: Real Madrid Vs Liverpool FC  

Posted by Sykes

[The Kitty Gamer] My prediction about 2018 UCL Final: Real Madrid vs Liverpool FC

Remember to subscribe my channel and visit my website: http://thekittygamer.blogspot.com/ to get my lastest video
*Follow on Twitter: https://twitter.com/thekittygamer88
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*Supporting Liverpool to be the champion of 2017-18 UEFA Champions League!!! I love Barca, so I hate Real Madrid
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*INTRODUCTION:

Dream League Soccer 2018 is here, and it's better than ever! Soccer as we know it has changed, and this is YOUR chance to build THE best team on the planet. Recruit real FIFPro™ licensed superstars, build your own stadium, and take on the World with Dream League Online as you march towards glory, on your road to Soccer Stardom!

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* Includes tablet support! *
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MANAGE YOUR DREAM TEAM
Sign top superstar players such as Gareth Bale and Andrés Iniesta to create your very own Dream Team! Choose your formation, perfect your style and take on any team who stands in your way as you rise through 6 Leagues to top the prestigious Elite Division. Have you got what it takes?

REALISTIC NEW GAMEPLAY
Be prepared for smart, tactical AI to form a challenging and addictive experience. With all new visuals, realistic animations and 60fps dynamic gameplay (compatible devices only), Dream League Soccer 2018 is the perfect Soccer package which captures the true essence of the beautiful game.

GO GLOBAL
Dream League Online puts your Dream Team against the very best in the world. Work your way through the ranks to prove your team is the greatest!

FEATURES
* FIFPro™ licensed players brings the most authentic Dream League Soccer experience to your hands!
* Freedom to create, customize and control your very own Dream Team!
* 6 Divisions to work your way through, and over 7 Cup competitions!
* Build your very own stadium to showcase your superstars!
* Develop your players with more accuracy and intent
* Season objectives to keep you engaged and coming back!
* Google Play achievements & leaderboards to see who ranks on top!
* Customise and import your very own kits & logos!
* Sync progress between devices with Google Play Cloud!
* Exclusive soundtrack provided by The Luka State, Holy Oysters, Beth Thornton, The Ninth Wave, Eat More Cake & The Ramona Flowers!
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IMPORTANT

* This game is free to play, but additional content and in-game items may be purchased for real money.

* This app uses Wi-fi or mobile data (if available) to download game content and advertising. You can disable mobile data usage on this game from within Settings/Mobile Data.

* This app contains third party advertising. Advertising is disabled if you purchase in game currency from the shop.
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VISIT US: firsttouchgames.com
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WATCH US: youtube.com/firsttouchgames



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Download Cop Mod For Gta_Sandesas Free  

Posted by Sykes






cj cop mod download from here


mod have no anyproblem no any loding screen and easy to installigation if any problem plese visit my youtube and my gaming page i recomndly ask you to plese download win rar file


                   *to see game control go to game control box in down of this web page


                      visit my you tube

this mod is only for gta sandeas not for othe games like gta 3 gta vc gta punjab and etc
to download this mod go to down of this webpage

                                                            * mod discription*
       this mod have no any key to activate it is auto matically active when you install this mod




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please download win rar software

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click here to downlod this mod click
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In-depth List Of All Driver Settings.  

Posted by Sykes

So, you've got the driver installed, and you want to know how to make the most of it.  Let's go through the options one by one.



First up is the "sensitivity" variable.  In povohat's readme for the driver, he writes, "if your intention is to replicate your existing QL mouse settings, set this value to your in-game sensitivity and continue to use this sensitivity value in-game."  It technically multiplies the sensitivity into the driver before acceleration calculations happen, and then divides it out after the calculations are done.  Simply put, keep sensitivity at 1 unless you are coming from Quake Live.

The "Acceleration" variable controls how quickly the mouse sensitivity will go up.  Pretty straightforward - the closer to 0, the closer to "no accel/flat sensitivity."  It's dependent on your mouse DPI and USB refresh rate, so keep that in mind when changing your hardware/mouse software around.  Also note that the Pre-Scales and Post-Scales will change this too!  There is an option in the GUI dropdown "Settings" menu that allows you to scale acceleration to maintain the same slope when changing post-scales and pre-scales.  I highly recommend checking those options once you have an accel curve that you like.

"Sensitivity Cap" is the glorious variable that determines where acceleration stops kicking in.  It's a multiplier of your base sensitivity (post-scale and pre-scale variables), so a cap of "2" means that accel will only double your sens from its slowest.  If you want to maintain muscle memory for flicks, you'll want to scale the sensitivity cap with post-scales and pre-scales too (Settings dropdown in the GUI).

"Speed Cap" is a gimmick.  I say this because I specifically asked povohat to add it :).  If you've ever been in a game with a vehicle that limits you from turning too quickly, that's what the speed cap feels like.  I asked for it to see if you could use it to get perfect turning rate circle jumps in Quake.  It's really not that useful though.

"Offset" determines how long it will be until mouse acceleration starts to kicks in.  You can effectively make the sensitivity flat (no accel) for a short period of time, then let the accel raise it up after that threshold is met.  This is nice in theory, but I found that having an offset made it difficult to get used to small changes in the curve.  I keep mine at 0, but if you have a curve with a non 0 value that you are happy with, that's quite fine.

"Power" determines the exponent of the curve.  If you set it to 2 (the default), acceleration is linear.  If you set it to 3, you have a parabola.  Personally, I like linear accel, but I did try stuff like 2.5 for a while and enjoyed it.  Similar to the offset, I found straying from the default made it harder to adjust to small changes to your accel curve, but there's nothing fundamentally wrong with using non standard values.

"Pre-Scale X"/"Pre-Scale Y" is a flat multiplier on top of everything (separated into horizontal and vertical mouse movements), but it occurs before the acceleration and offset calculations.  Changing this has a tendency to change a few other things inconveniently... I recommend using the next values:

"Post-Scale X"/"Post-Scale Y" is what you will change to affect your starting sensitivity before the acceleration kicks in.  It also impacts the other variables you will be changing, but not as dramatically as the Pre-Scales, and as seen above there are options to make the important variables scale with changes to your Post-Scale X value.  The X value is for left/right, Y is for up/down.  If you want to have your horizontal sensitivity the same as your vertical sensitivity, there is a check box under settings to lock Y to X.

"AngleSnapping" allows you to make mouse movements that are close to a right angle be snapped to a right angle - basically it lets you draw horizontal and vertical lines with your mouse easier.  I haven't found much use of it in FPS games, so I keep mine at 0.

"Angle" is a rotation of the initial mouse movement before any other calculations are performed.  It is there to correct for any oddly placed mouse sensors.  If you move your mouse perfectly left/right on your mousepad and see that it isn't moving perfectly left/right on screen, you might want to tweak this value.

Pharaoh Smites The Foe  

Posted by Sykes

This is Middle Kingdom Egypt. An Amorite scout is captured by Nubian soldiers and brought before the mighty Pharaoh Nebtakara. Here the before the battle lines even join Pharaoh smites the enemy just like the iconic temple scenes. He is a warrior king that few men dare to challenge..... This Pharaoh is a Dark Fable figure with crown added with Green stuff, The short hair guard is Castaway Arts. Victim is also castaway Arts with hair added(Lullubi/Gutian). Rest are Newline Designs recent Old kingdom range with Castaway Arts shields.

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Posted by Sykes



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    Navarre, GUNshine State, FLAWada... Homie, United States
    What up?!?! This is me, Sykes. Not really a lot here. I'm a daddy to two of the greatest little monsters in the world. I'm a full time Animal Control Officer, aspiring record producer, and always HIP-HOP. Check me out.